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Troubleshooting Xcode is a handbook for software developers of all levels creating applications for iOS and OS X using both Objective-C and Swift.
If you’ve struggled in the past to make Xcode work as expected, to solve problems that defy logic, and to understand Xcode’s misleading or cryptic error messages and unexpected crashes, Troubleshoot
Troubleshooting Xcode is great for the developer wanting to extend his or her knowledge about obscure problems and limitations involving the use of Xcode, Objective-C, and Swift as well as how to use automation to increase productivity and make some repetitive tasks easier.
Troubleshooting Xcode is a handbook for the software developer creating applications for iOS and OS X using both Objective-C and Swift, from the beginner to the expert.
He worked for almost a decade in the Visual Effects & Post Production Center of Globo Network TV (GNT) and in the leading position in the Multimedia Department of the Radio and Television of Portugal (RTP).
Since 2005 he has been an official Adobe beta-tester.
Since 2008 he has been developing iOS and Mac OS X applications. During this period he had developed and published nearly 100 apps distributed by the Apple Store.